Ghosting is the act of abruptly ceasing contact with someone, without any explanation or warning. In some cases, this can be a useful way to protect oneself from toxic relationships and bad experiences. However, ghosting can also be used as a way to avoid difficult conversation or to manipulate others.
Ghosts often appear in a variety of forms, with some being more or less physical and having different powers. They can also have a number of different attributes and a backstory that gives them personality and meaning. For example, a ghost might have been murdered or simply feel that they have unfinished business to deal with. They may even have a message to convey, like that they want revenge or that their death is untimely.
The setting is another important part of the ghost story. Choosing a creepy or atmospheric location can add to the tension and drama of a tale. Whether it’s a castle, an old house, a graveyard or something more contemporary like a shopping mall (moving escalators, reflecting windows…) or even a railway station with its rush of passing trains and echoey stations.
Clearly defining what your ghost can and can’t do is an essential part of world building, which encapsulates everything that makes up your story universe. This includes things like physical traits, as well as rules and customs that guide how your characters behave. For example, while your ghost might not be able to pick up a weapon and physically attack, they could use their mind control powers to seduce and threaten people into danger.